A US$2.5 million seed round has been secured by Cape Town’s based Skrmiish, a mobile “play-to-earn” software that allows players of all skill levels to earn money in every match they play across the AAA+ games they like.
MoneyMatch, a feature created by Skrmiish and released in 2021, enables users to earn actual cash in every match they participate in without needing to wait for a tournament or locate a peer to challenge them.
MoneyMatch blends a conventional sportsbook method with conventional AAA+ gameplay and offers it live throughout the UK and Europe.
After syncing Skrmiish with their game accounts, players receive their MoneyMatch Rating (MMR), which is dependent on their performance information.
Also read, NFT Gaming Industry: The rise of Play-to-Earn Models
The firm is now finalizing its US$2.5 million seed round to support it in building on its global player base of over 100,000 gamers across more than 100 jurisdictions.
Skrmiish will be ready to use the seed financing to expand in North and Latin America, increase monthly income, integrate more game franchises, and release its Skrmiish coin.
To strengthen the already talented staff and keep moving the business ahead, it will also try to add a few essential experienced individuals.
Launch Africa Ventures, the Blockchain Founders Fund, and Stellar are the investors in the round that have so far been officially acknowledged.
Skrmiish CEO, Luke Grob, claimed that these alliances will hasten the team’s implementation of the Skrmiish economic benefit system and help create a play-to-earn model for the vast majority of gamers worldwide.
He said that Skrmiish would make it possible for every gamer to win every match they take part in within the games they already adore.
He added that this democratizes the competitive esports and blockchain-based gaming businesses and represents a revolution in the accessibility of earning money while playing video games.
The firm is thrilled to introduce its brand-new MoneyMatch feature across a variety of video games, bringing casual gaming to a whole new level of excitement that it hopes will excite players all around the world.
The median age of the African population is 18, compared to 42 in Europe, 35 in North America, and 31 in Asia, according to Zachariah George, managing partner of Launch Africa Ventures, and this presents a significant possibility for entrepreneurs in the content and gaming industries.
According to George, young Africans will be the top customers and content producers in the competitive video game industry by 2030 due to a mixture of having the world’s fastest-growing youth population and an upsurge in digital skills transfer and connectivity among the youth.
The Skrmiish team is in a good position to take advantage of the enormous market for skill-based games, where we can lastly witness the actual “democratization” and monetization of emerging gaming talent.
Before now, people used to play games to relax or to appreciate interaction entertainment. Social components like multiplayer games, in which players work together or compete against one another to accomplish a common objective, started to emerge gradually.
Several multiplayer games also had in-game economies that let players make purchases and conduct trades.
Every gamer now has a way to make money while doing what they love thanks to the rapidly developing field of technology.
You will agree that the P2E model has the ability to alter the game industry and that this process is currently underway.
As a result of this recent growth, the gaming industry is gaining momentum and drawing investors.
Additionally, the market is expanding and platforms are opening up in new areas, turning gaming into a viable source of income for gamers.
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